Mezari
The
Mezari are a major faction in Endless Legend. Unlike other major factions, they are a re-skinned version of the
Vaulters, with nearly identical units, traits, and faction quest. Once exclusive to owners of the Dungeon of the Endless Founder Pack, they are now available for all players.
Lore
Accustomed to a life in space, the Mezari must now adapt to terrestrial existence. Though they came here to settle, what happened above the planet caused a rude change in strategy. With no ship, no fuel, and no technology to create either, they have no choice but to make the best of it on this strange world.
Faction Traits
| Name | Type | Effect | Lore |
|---|---|---|---|
| Holy Resource | Affinity | Provides the ability to define a Teleportation (between Cities) +200% Holy Resource per turn during Winter |
In the workings of the Great Orrery that is the universe, your people value and exploit one Strategic Resource above all others. Once it has been selected and collected, you gain powerful new abilities. |
| Knack for Knowledge | Trait | +1 |
A people used to hardship and penury manage to get more out of whatever they have on hand. |
| Veins of Auriga | Trait | +1 resource on |
Skilled at working the ores that run like blood vessels through the rocks of Auriga, the faction is highly efficient at extracting Strategic Resources. |
| Endless Recycling | Technology | Makes available the Faction-specific technology Endless Recycling. | |
| Strength of the Vault | Technology | Makes available the Faction-specific technology Strength of the Vault. | |
| Deep Generator | Technology | Makes available the Faction-specific technology Deep Generator | |
| Open-Pit Mine | Starting Technology | Unlocks the Open-Pit Mine Technology. | |
| Public Library | Starting Technology | Unlocks the Public Library Technology. |
Units
Like the
Vaulters, most Mezari units and heroes have the Technolover capacity, which boosts attributes from equipment made from the
Holy Resource.
Marine (Mezari)![]() Trained through years of warfare in the freezing depths of Auriga, Marines do not fear the cold, the dark, or the enemy. |
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Dawn Officer (Mezari)![]() Training, magic, and partially powered armor allows the Dawn Officer to leap into battle and strike from afar. |
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Titan (Mezari)![]() A giant construct of relics, machines, and magic, the Titan is a formidable melee warrior on offense or defense. |
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Heroes
The starting hero for the Mezari is Avara Lasmak. Unlike other factions, Mezari heroes have the
Vaulters faction skill tree and the
Ranged or
Infantry class skill tree.
Avara Lasmak![]() Avara Lasmak has had to make a number of difficult decisions recently - who to bring to the surface, how to get there, and whether or not to stay. By nature claustrophobic, it would take more than danger and starvation to drive her back underground. ... |
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Commander Irjsko Lasmak![]() Another ambitious and talented child from a family with a long history of producing them, Irjsko rose easily through the ranks of the Mezari security forces. Though the Mezari had only recently fallen to Auriga, she felt at home in the caverns of their subterranean holding where her natural curiosity made her a valuable explorer and forager. ... |
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Sable Deceiver Bayari Kulaa![]() Known today as First of the Forgotten, back then Kulaa was merely the toughest and most resilient of the test subjects of a mad Mezari mutation program. An orphan, thief, and troublemaker, Kulaa was one of the many societal outcasts who was taken by the Eugenicists, a secret organization within the Mezari, and turned ito guinea pigs for testing survival biotech. ... |
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Vaulters Skill Tree
| Level | Icon | Name | Effect | Assignment |
|---|---|---|---|---|
| 1 | Alchemical Genius | Level 1: +2 Level 2: +2 Level 3: +2 |
City | |
| 2 | Escape Artist | Level 1: Allows the hero to leave besieged cities. | Any | |
| 2 | Thick Skinned | Level 1: +15 Defense Level 2: +20 Defense Level 3: +20 Defense |
Army | |
| 3 | Subterranean Networker | Level 1: +4 Fortification Recovery Level 2: +8 Fortification Recovery Level 3: +8 Fortification Recovery |
City | |
| 4 | Tunnel Rat | Level 1: No blockade penalty on FIDS | City | |
| 5 | Mechanical Exhibitionist | Level 1: +50% Level 2: +50% Level 3: +100% |
City |
Notes
- Though the Mechanical Exhibitionist tooltip states a bonus of +
1/1/2 per trade route, this does not appear to be implemented. This is likely a bug.





