Mezari

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MezariArtOne.jpg

The Mezari Mezari are a major faction in Endless Legend. Unlike other major factions, they are a re-skinned version of the Vaulters Vaulters, with nearly identical units, traits, and faction quest. Once exclusive to owners of the Dungeon of the Endless Founder Pack, they are now available for all players.

Lore

Accustomed to a life in space, the Mezari must now adapt to terrestrial existence. Though they came here to settle, what happened above the planet caused a rude change in strategy. With no ship, no fuel, and no technology to create either, they have no choice but to make the best of it on this strange world.

Faction Traits

Name Type Effect Lore
Holy Resource Affinity Provides the ability to define a Strategic Resources strategic resource which can be used as a booster. When the booster is activated, it gives:

Teleportation (between Cities)

+200% Holy Resource per turn during Winter

In the workings of the Great Orrery that is the universe, your people value and exploit one Strategic Resource above all others. Once it has been selected and collected, you gain powerful new abilities.
Knack for Knowledge Trait +1 Science Science on Terrain with Science. A people used to hardship and penury manage to get more out of whatever they have on hand.
Veins of Auriga Trait +1 resource on Strategic Resources Strategic Resource deposit. Skilled at working the ores that run like blood vessels through the rocks of Auriga, the faction is highly efficient at extracting Strategic Resources.
Endless Recycling Technology Makes available the Faction-specific technology Endless Recycling.
Strength of the Vault Technology Makes available the Faction-specific technology Strength of the Vault.
Deep Generator Technology Makes available the Faction-specific technology Deep Generator
Open-Pit Mine Starting Technology Unlocks the Open-Pit Mine Technology.
Public Library Starting Technology Unlocks the Public Library Technology.

Units

Like the Vaulters Vaulters, most Mezari units and heroes have the Technolover capacity, which boosts attributes from equipment made from the Holy Resource Holy Resource.

Marine (Mezari)
Marine (Mezari).png
Trained through years of warfare in the freezing depths of Auriga, Marines do not fear the cold, the dark, or the enemy.
FactionIconSmall.png FactionMezari Mezari
UnitSmall.png Unit ClassRanged Ranged
ObtainedIcon.png UnlockedGame Start

Life Life68Defense Defense18
Damage Damage34Attack Attack38
Initiative Initiative20Range Range3
Speed Speed4Battle Speed Battle Speed2
Vision Vision3

CostIndustry 80
AbilityRangedSmall.png Range
AbilityTechnoloverSmall.png Technolover
Dawn Officer (Mezari)
Dawn Officer (Mezari).png
Training, magic, and partially powered armor allows the Dawn Officer to leap into battle and strike from afar.
FactionIconSmall.png FactionMezari Mezari
UnitSmall.png Unit ClassCavalry Cavalry
ObtainedIcon.png UnlockedResearch Era I

Life Life116Defense Defense34
Damage Damage22Attack Attack18
Initiative Initiative32Range Range1
Speed Speed6Battle Speed Battle Speed6
Vision Vision3

CostIndustry 80
AbilityTechnoloverSmall.png Technolover
+25% attack if unit moves. +10% attack per movement point spent. Charge 1
AbilityFast2Small.png Fast 2
Titan (Mezari)
Titan (Mezari).png
A giant construct of relics, machines, and magic, the Titan is a formidable melee warrior on offense or defense.
FactionIconSmall.png FactionMezari Mezari
UnitSmall.png Unit ClassInfantry Infantry
ObtainedIcon.png UnlockedResearch Era II

Life Life156Defense Defense50
Damage Damage30Attack Attack24
Initiative Initiative14Range Range1
Speed Speed4Battle Speed Battle Speed1
Vision Vision3

CostIndustry 140
AbilityDefensiveImpulseSmall.png Defensive Impulse
AbilitySlow1Small.png Slow 1
AbilityTechnoloverSmall.png Technolover

Heroes

The starting hero for the Mezari is Avara Lasmak. Unlike other factions, Mezari heroes have the Vaulters Vaulters faction skill tree and the Ranged Ranged or Infantry Infantry class skill tree.

Avara Lasmak
Avara Lasmak.png
Avara Lasmak has had to make a number of difficult decisions recently - who to bring to the surface, how to get there, and whether or not to stay. By nature claustrophobic, it would take more than danger and starvation to drive her back underground. ...
FactionIconSmall.png FactionMezari Mezari
UnitSmall.png Unit ClassRanged Ranged

Life Life92Defense Defense34
Damage Damage24Attack Attack34
Initiative Initiative20Range Range4
Speed Speed4Battle Speed Battle Speed2
Vision Vision3
AbilityLongRangedSmall.png Long Range
AbilityTechnoloverSmall.png Technolover
AbilityLastStandSmall.png Last Stand
AbilityGeneralDefense2Small.png Army Defense Boost 2
ScienceBoost2Small.png Science Boost 2
Spying2.png Spying 2
Commander Irjsko Lasmak
Commander Irjsko Lasmak.png
Another ambitious and talented child from a family with a long history of producing them, Irjsko rose easily through the ranks of the Mezari security forces. Though the Mezari had only recently fallen to Auriga, she felt at home in the caverns of their subterranean holding where her natural curiosity made her a valuable explorer and forager. ...
FactionIconSmall.png FactionMezari Mezari
UnitSmall.png Unit ClassRanged Ranged

Life Life92Defense Defense30
Damage Damage34Attack Attack40
Initiative Initiative18Range Range4
Speed Speed4Battle Speed Battle Speed2
Vision Vision3
AbilityLongRangedSmall.png Long Range
AbilityTechnoloverSmall.png Technolover
AbilityLastStandSmall.png Last Stand
ArmyVisionRangeBoost1Small.png Army Vision Range Boost 1
AbilityScienceEfficiency3Small.png Science Efficiency 3
Spying2.png Spying 2
Sable Deceiver Bayari Kulaa
Sable Deceiver Bayari Kulaa.png
Known today as First of the Forgotten, back then Kulaa was merely the toughest and most resilient of the test subjects of a mad Mezari mutation program. An orphan, thief, and troublemaker, Kulaa was one of the many societal outcasts who was taken by the Eugenicists, a secret organization within the Mezari, and turned ito guinea pigs for testing survival biotech. ...
FactionIconSmall.png FactionMezari Mezari
UnitSmall.png Unit ClassInfantry Infantry

Life Life116Defense Defense32
Damage Damage46Attack Attack38
Initiative Initiative26Range Range1
Speed Speed4Battle Speed Battle Speed2
Vision Vision3
AbilityLongRangedSmall.png Long Range
FastLearner1Small.png Fast Learner 1
AbilityDustEfficiency3Small.png Dust Efficiency 3
AbilitySpying4.png Spying 4

Vaulters Skill Tree

Vaulters skill tree.
Level Icon Name Effect Assignment
1 AlchemicalGenius.png Alchemical Genius Level 1: +2 Science on city center. +2 Science on district.
Level 2: +2 Science on city center. +2 Science on district.
Level 3: +2 Science on city center. +2 Science on district.
City
2 EscapeArtist.png Escape Artist Level 1: Allows the hero to leave besieged cities. Any
2 ThickSkinned.png Thick Skinned Level 1: +15 Defense Defense on hero.
Level 2: +20 Defense Defense on hero.
Level 3: +20 Defense Defense on hero.
Army
3 SubterraneanNetworker.png Subterranean Networker Level 1: +4 Fortification Recovery Fortification per turn TurnSmall.png on city.
Level 2: +8 Fortification Recovery Fortification per turn TurnSmall.png on city. With ELCP: +1 Science per unused Fortification Recovery Fortification on terrain with Strategic Resources.
Level 3: +8 Fortification Recovery Fortification per turn TurnSmall.png on city. With ELCP: +1 Industry per unused Fortification Recovery Fortification on terrain with Strategic Resources.
City
4 TunnelRat.png Tunnel Rat Level 1: No blockade penalty on FIDS City
5 MechanicalExhibitionist.png Mechanical Exhibitionist Level 1: +50% Science on city trade routes.
Level 2: +50% Science on city trade routes.
Level 3: +100% Science on city trade routes.
City

Notes

  • Though the Mechanical Exhibitionist tooltip states a bonus of +Science1/1/2 per trade route, this does not appear to be implemented. This is likely a bug.

Gallery